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- 5/13/1994 (Friday the 13th, wooo scary huh?)
- ____ ____ _____ ________
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- \__ \ | | | | | |
- ___| || | _| |_ | |
- |____/ |_| |_____| |__| .WAD V1.0
-
- BY: MR. MICRO
-
- === INFO ===
-
- Welcome to my addition to the world o' WAD files filling up people's
- hard drives! Instead of making one level WADs, I decided to just go for the
- big 9. Yeah, thats right, a whole new episode! Wow. Aren't you amazed?
-
- Before you go onto play, I should say first that these levels aren't
- exactly as elaborate as the other WADs going around. (Personally, I hate
- those crazy, brain busting kinds of levels, whatever happened to running
- around killing Imps & Demons?) As a matter o' fact, this whole WAD is just
- barely 250k! (The average size of each level is like 20-30k!), I know
- some 1 level PWAD's out there that are almost as big as this whole episode!
- But if you're like me, and are bored of the original DOOM levels (And maybe
- DOOM itself), and just play for 2 levels then quit... this episode might be
- for you! It might also be good for beginners too.
-
- Most DOOM veterans should be able to finish this whole episode in like...
- I'd say... 30-40 minutes. And if you're a real hotshot, you might just quit
- after the first level and say "This sucks!" heheh. I'd say an hour should be
- the most it should take you to finish the whole episode. Hopefully you'll
- appreciate the 2-3 weeks it took for this WAD to be made and play at least
- once. :)
-
- And for any new DOOM players out there... to get this WAD or any other
- WADs out there to work, just type:
-
- DOOM -FILE xxxxxxxx.WAD
-
- Make sure the WAD file is in your DOOM directory!
- (Where the x's are is the name of the WAD file.)
-
- So, to get SPIT.WAD to work you type:
-
- DOOM -FILE SPIT.WAD
-
- Make sure SPIT.WAD is in your DOOM directory!
-
- It'll then say something like: "This version of DOOM has been modified..
- blah blah blah blah Press (Enter)" So do what it says, and press enter!
- DOOM will continue to load up as normal. When everythings loaded up,
- just choose the first episode and whatever difficulty setting you want.
- (DOOM vets should pick Ultra Violence)
-
- If you didn't understand all that. Well.... there's always that nice
- little batch file I've included with this.
-
- === WHY THE NAME SPIT? ===
-
- At first I wasn't gonna' use SPIT as the name, but I decided to keep it
- just for the heck of it. I guess I'm just making fun of the .WAD extension.
- SPIT.WAD uhhh... SPITWAD. Get it?
-
- === THE STORY ===
-
- Story!? WHAT!? Who cares! Just go in and blow everything in sight away!
- I won't make some corny story up like: You are apart of an Elite special
- forces team sent to one of Mars' moons to rescue a special new remote
- control! Its the RC-1001! The Federation's prized Remote control built by
- Chevrolet! See what I mean?
-
- === BONUS WAD FILE! (WOW! WHATTA' BARGAIN!) ===
-
- Guess what? You also get another WAD file that is made for DeathMatch
- mode! (Well, not exactly, read on to find out why.) The file is:"DMATCH.WAD"
- If you've ever watched American Gladiators, and the one event where the
- gladiator shoots at the player, you'll know what this is about!
-
- I haven't had any time to try this out yet, but I'm pretty sure it'll
- work. Its just an idea that popped in my head and I decided to see if it'll
- work out on DOOM. If it doesn't work right, you've got my permission to
- modify it to work as long as you credit who made it first!
-
- Oh yeah, here's something important! Since DeathMatch mode always puts
- you in random spots, you have to start the game up as a 2 player cooperative
- game instead. Otherwise, the level just won't work out right at all.
-
- If you've never seen this event on American Gladiators, its very simple.
- You are in a big room, with 5 wall barriers. Player 2 (The gladiator), is
- up high at the other end of the room. Player 1 has to go from wall to wall
- and try to kill Player 2. At the walls near the back, there are ammo clips.
- The middle walls have shotguns and shells, and the last wall has a chain gun
- with a box of bullets. If you get up to the last wall and still can't kill
- Player 2, you can keep running toward a switch at the front. This switch,
- when pressed, will open a wall near Player 2 and unleash a whole bunch of
- Barons of Hell. You can then listen to Player 2's screams of pain, laugh
- at him/her and send "YOU SUCK!" messages to them!
-
- Player 2's job is very simple. When you start out, just move forward as
- far as you can and you should pick up the rocket launcher, backpack, and
- boxes of rockets. I've made it so you can't fall down onto the playing field
- for obvious reasons. From here, its pretty much obvious what to do. Try to
- (Literally) blow the crap out of Player 1!!
-
- Notice that when someone is killed, you'll have to exit out to DOS and
- restart the whole thing. Its something that just can't be helped because
- thats the way DOOM is. Which is why I wouldn't suggest this be played
- through the modem. However, if you insist on playing through the modem,
- well, thats your choice. It should still work though.
-
- Here's a map of the playing field and what you're supposed to do:
- ____
- KEY: | + |
- * = Player 1 Start | % |
- + = Player 2 Start | % | _ <- Switch to open wall
- C = Ammo clip | % | |6|
- S = Shotgun | % | | |
- sh = Box of shells _______|_%__|____/ \
- B = Box of bullets | |
- G = Chaingun | |
- % = All of Player 2's | |
- required stuff |-__ |
- |B G-- |
- | 5 | The intended way to play is
- |-__ __-| to run from wall to wall.
- | S-- --sh | Look at the numbers to see
- | 3 4 | where you should run.
- |-__ __-|
- | C-- --C |
- | 1 2 |
- | |
- | * |
- |_____________________|
-
- I know its probably easier to just run straight to the switch and end it, but
- if you do that, then whats the use of playing in the first place? I also
- put a pool of "Nukage" at the front of the room so Player 1 can't hide there
- and avoid Player 2's rockets.
-
- And of course you don't have to play by my rules, make up your own and have
- fun!
- === OTHER CRAP... ===
-
- If you see anything in this WAD file you think is stolen (Except for the
- ending), too bad! As far as I know, everything is original. Have a nice
- day!
-
- Don't forget to download my NBA Jam Sounds for DOOM if you haven't already
- done so. You get cool comments like: "Boom-shaka-laka!", "The nail in
- the coffin!", "Is it the shoes?", and other NBA Jam comments. Available
- on America Online, my BBS "This BBS Sucks", or maybe other BBS's around the
- world...
-
- And if any of you id Software guys read this, have no fear, this WAD will not
- work on shareware versions of DOOM.
-
- Oh yeah, special thanks go out to: Dr. Todd, Jadawin, Rob Meyer, and
- Dr. "Floppias" Dude (Its an inside joke) for trying out this WAD file in its
- early stages. And of course to id Software for making DOOM in the first
- place!
-
- ---
-
- Revisions:
-
- April 29 1994:
- v0.55 1/3 - First pre-release...
- + Only had 4 levels.
- + Level 3 had a bug in it
-
- May 5 1994:
- v0.5 - Second pre-release...
- + Now with 7 levels...
-
- (I only let a few people try out the pre-releases.)
-
- May 13 1994:
- v1.0 - First *PUBLIC* Release
- + All levels are complete
- + Everything should work (I hope)
-
- ==============================================================================
-
- Questions? Comments? Need hints? Dial the Psychic line at... oops.. umm
- oh yeah... my mistake..
-
- Ways to contact me:
- 1. On my BBS: "This BBS Sucks" (916) 392-5273
- 2. On America Online as: Iam Online
- 3. OR by my Internet E-Mail address: iamonline@aol.com
-
- ==============================================================================
-
-